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18 Billion Damage In 1 Hit Best Possible Items Roblox. IntroductionStep 1 / Setting Up Game ObjectsStep 2 / Scripting ServerSide LogicStep 3 / Scripting ClientSide LogicStep 4 / Test Out Newly Implemented DISConclusion / Final ThoughtsHey! Welcome to my first tutorial post Whether you are making an RPG game with tons of weapons items and enemies to a multiplayer fighting game a lot of action is taking place sometimes in quick succession It is important to let your players understand their current situation and inform them of their performance a common feature like a Damage Indication Systemis a perfect one to utilize Damage Indication Systems (we will be abbreviating this to DIS) display the amount of damage dealt to certain enemies and/or objects and can sometimesbe used to display the amount of health being restored as well UI text labels pop up on the screen displaying a number an example would be “20” or “20” Both possess the same purpose of letting players know how they are performing in terms to damage dealt This indepth tutorial goes over how you can implement a DISinto your Roblox game Please consider the following before we get started 1 This tutorial is classified as Intermediate → Adv Insert the following objects into ReplicatedStorage (view the image below) Insert the following objects into StarterGui (view the image below) This part of the tutorial does not cover how to send information all from oneserverside script If you would like to assist with this part of the tutorial please consider leaving me a message stating your method of execution Continuing from the warning above I obviously do not know what your scripts look like I can however tell you wherethe following code should be placed inside of your serverside scripts that code the logic of inflicting damage This step of the tutorial is quite lengthy This step has been divided into substeps to help ease your way through Head over to your NumericTextscreen GUI Continue with the substeps below This is the end of Step 3 It is time to test out the DIS This is a verycrucial step in making sure this system is compatible with your game If done correctly the final product should be similar as shown in this YouTube video Remember to conduct more tests if you are unsure of the results This is the end of Step 4 Congratulations! You have reached the conclusion of this tutorial You have now learned how to implement a DIS into your game fully compatible with any game you want to work on Go ahead and continue to customize this system to fit the theme of your game Another bonus is that this system does not need to be a DISas you can modify this to display whatever you wish! Thank you for taking the time to read through this post Like I mentioned before this is my first time posting a tutorial for Roblox game developement I was quite surprised by the fact no oneelse here on the Forums have made a tutorial on this topic so I decided to take matters into my own hands Do not forget to leave feedback on this post! I would highly appreciate it if you do With that I hope you enjoyed this tutorial Once again thank you for your time theplushedguy3 POLL On a scale of 15 how would you rate the quality of this tutorial?.

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